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The sound effects and even star music completely drown out the track's music.
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The other change I noticed but might just be glitch or whatnot was the music audio felt like it was way too quiet. This could be as simple as me playing on a newer/better controller than my old 64 one, but it just feels different to me. In addition to this, drifting felt a lot more tight to me, not as good as MK8, but better than it did on MK64 on the actual N64 hardware. The Virtual Console lineup consists of titles originally released on past home and handheld consoles. However, I did a couple circuits on the Switch Online N64 app in 150 CC and noticed aside from occasional rubber-banding with maybe 1 other character, there were several times I pulled a significant lead ahead of the AI. Virtual Console (, Bcharu Konsru), also abbreviated as VC, is a line of downloadable video games for Nintendo s Wii and Wii U home video game consoles and the Nintendo 3DS family handheld game console. I also felt like the drifting was super wide (going back to it from playing MK8). It almost seemed impossible to get any sort of size-able lead aside from taking shortcuts. I literally just played the original on the 64, and the AI was ridiculous when it came to rubber-banding.
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Hey Everyone, I could be crazy or this could be listed somewhere else, but aside from graphical updates/up-res, I feel like there's some changes made in Mario Kart 64 on Switch Online. The move to three-dimensional graphics allowed for track features not possible with the original games Mode 7 graphics, such as changes in elevation, bridges.
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